Saturday, December 14, 2013

Weekly Comments Blawg Ye-ah

So, learned a bit in Digital Media :P How to graph something on a 3D coordinate plane. It was fun (I guess).
Not much to really report in the learned category, sorry

What would I like to learn? Hm... I guess it would have to be how to properly credit someone in an animation. I am currently relying on the little copyright symbol, but I don't know if that's enough.

Frustrated me? The shortage of D&D for the past month. Also how I can't seem to find a good way to fix up my animation in certain spots. I fear I may have to deal with them because I may not have the time to make a significant change.

I like chocolate .________.

http://www.youtube.com/watch?v=OdhuDGOyAXc&list=WLkacLqVMWvwKZv5toKxfpFZX59OceDA7i

How to Tween a walk cycle. Enough said
It is fast and easy, although you sacrifice some of the detail and fluidity of frame by framing. Extremely useful and reliable. I would recommend giving it a shot or at least watching the video. Little bit of help for anyone still trying to get their walk cycle done (although I do so hope that everyone already has them done ^^;)

The Wave of the Future

Ah the internet. What a magical place of "freedom" and creative growth

News to me
  • I suppose I never really drew connections between the budgets of professional television shows and amateur internet shows, but it really does make sense. Online viewers who are looking for cutting edge resources and high value will find themselves searching for quite some time, because many shows online lack the funds to deliver what they are looking for. They do the best they can on the budget they have, which may range from some to no money.
  • Views mostly rely on your name being spread from person to person because it's unlikely that someone will stumble upon your video and stay long enough to appreciate it to its fullest extent. Again, seems obvious enough, but some people (*cough cough* I) don't always think about these things.
  • Quality over quantity? This I would have to argue with unless a quality of the audience could be more well defined. It is certainly good to have a large audience, but how does the quality of the audience effect how long a show/web series lasts?
Cool story bro
  • I think we all saw this coming: online shows are almost becoming more popular than their traditional television counterparts. The internet is becoming a part of who we are (almost physically too). It does allow for easier access and more freedom of  speech at least.
  • Oh my god I love Dr. Horrible's Sing Along Blog... Neil Patric Harris is the best xD
Seriously, how would one define a "quality" audience? What makes it so much more beneficial to the producers of said show?

Super Frankenweenie

Things I "learnt" (I saw that in the article and it bugged me so much)
  •  The theater can be a very comforting place for those with autism (or at least it was for young Gabriel). It gave him a safe place where he could experience life without the stresses and strains of difficult social interactions.
  • Just because it is common among cases of autism, doesn't mean it will always be the case. In Gabriel's case, he showed signs of imagination. He showed signs of empathy. Many of the things the doctors told him he couldn't do, he did with ease.
  • Movies can teach a surprising amount of things to its viewers. Gabriel learned various words, phrases, and life lessons (I'm sure) from the cinema. It really is a beautiful thing to think about.
What I think
  • It is amazing. Miracles happen every day. I usually try to avoid sounding cheesy, but to bad. I do what I want in my blog. Anyways, I think it is fantastic that Gabriel learned so much from the cinema alone. Maybe that movie wasn't all bad after all.
  • I hope that Gabriel learns even more valuable lessons from the cinema. Good luck!
 Do a lot of movies have a similar effect on autistic children or was this a strange occurrence? 

Sunday, December 8, 2013

Did You Know That Cashews Come From A Fruit

I didn't learn to terribly much. I guess I did learn a bit about time management and believing in myself, but that's not all that important I suppose.

I guess I want to learn how to tween more effectively. I have difficulty making complex tweens (oh god, shape tweening a character in my animation was TORTURE).

Animating.  Animating frustrated me. Sometimes it flows as smooth as warm butter but other times it sits like cold tar.
  • Made you happy
My boyfriend has been such a sweetie this past week. When I had to restart, it felt like the end of the world. I had to cram in so many hours of animating into one night and a few times, I had a panic attack because I was so stressed out. Luckily my boyfriend agreed to spend time with me and comfort me when I was distressed. He is a really sweet man and I'm very thankful to have him around.

http://www.youtube.com/watch?v=zzKFbUxYJys

Did you know that cashews came from a fruit?

Honestly, yes. I did know that. But hey, it's still catchy. I personally think this is animation related xD It is fully animated and it referenced animating, so it counts. No exceptions!

Editz

  • Timing is key
Timing can make or break a film. It can determine rather your film is a block buster or a box office failure. It's important to keep that in mind. Always. (For example: the family guy episode about the Boston Marathon that got taken down)
  • Reorganize. Rewrite
Be prepared to move scenes around because what seems like a poor scene early on in a movie could be the greatest scene later on. It's a lot to do with timing and maybe even a little psychology (knowing how people will react to certain events)
  •  Please the master
It is important to keep pace and follows orders, but it is also important to have your own suggestions. If the higher-ups want you to try it, you should, but sometimes you should try to point in a new direction and hope you've made the right decision.

  • The article was very useful, even for an animator. Either way, a film is a film. Pay attention, keep up, roll with the punches, and work your hardest. Make suggestions, take orders, try new things, and rewrite.
  • Minor swearing |D Haha
  • Easy to follow :D
What is the difference between "tried" and "*tried*". Is that implying that some were given no effort?

Saturday, December 7, 2013

How to Make a Screenplay That WINS

WINNING!!

  • Learned (so creative, I know)
 It is best to keep your audience on one track at a time (to keep our one track mind railed). Because if you want to study literature and then decide you want to study figure skating, you're going to have a bad time

Mix your genres. Because what's better than an Action/Comedy/Drama/Romance/Adventure movie? Am I right?

People like being reminded of things they already knew about their worlds (and things they didn't). Personally I prefer being taught new things rather than loosing more and more faith in humanity (I guess it really depends :P)
  • Opinions
A lot of this can be related to animation (but that may have already been stated). Because animations are just movies with characters that are alive in our hearts and imaginations rather than reality. I'm getting a little off track here though. Either way, these things to keep in mind relate to animation just as much as they apply to video production.

It seemed like a few of the categories were a little lacking or repetitive. Number 3 is strikingly similar to number 7, where they both refer to setting in a sense. I can however, see why they are separate, because of the specifics behind each one. 3 refers to setting where 7 refers to reflecting on modern society. Forgive me if I'm wrong though.
  • Curious
How does religion count as a "second problem"? It hardly fits under that category and that kind of bugged me. But hey, that's just my opinion :S

Wednesday, November 27, 2013

Unnecessary Blog of Unnecessariness

I know I don't have to post a blog this week. Don't care, did it anyways.

This one is going to be different. It won't follow the usual format because it isn't for a grade, so... yeah... let the visual torture begin...

Been focusing a lot on my animation. It's pretty rough, but I am getting more and more hopeful as time goes on. Took a little bit of time off to work on my script... that turned out to be a disaster.... I had one specific line (amongst many others) that was extremely weak and cheesy, so I had to fix that up. Problem is, I'm no good with metaphors, so I asked 2 of the awesomest friends of mine (one of which is an awesome writer herself). They both made suggestions that blew my original idea out of the water. You guys rock (;w;)

Anyway, I will be working on that of course and my animation itself (which I am still stressing over. But what aren't I stressing over?) along with my piles of homework. I have a lot on my plate this Thanksgiving weekend... hur hur hur... Still, I'll make it through :)

To all, I wish you a happy holiday weekend! Eat your fill, be thankful, blah blah blah.

SNOW!!


Sunday, November 24, 2013

My Week Has Been a Week

  • Knowledge skillz
I think that I will omit my studies in school because I have a feeling that is getting a little old.
However, I have learned (in Animation) that a little goes a long way. I have been so discouraged recently because of how little work I felt like I was doing but when it came time to apply what I had done, it turned out to be GREATLY significant. With only a few pictures drawn in Adobe Illustrator, I made over a hundred frames in a single day! Now, rather or not I want to continue doing what I am doing is another subject, because, although effective, it is extremely time consuming. I will explore my other options though.
  • Want to learn
I have been working on some sewing as of late and I keep running into some problems. I want to learn more about sewing I guess :/
  • Hulk Smash
 Eh, just sewing I guess. And family stuff.
  • Made you happy
D&D tonight!!! And I am determined to do some real rogue fighting today! This is going to be so awesome!
  • Link of interest (BAM!)
http://www.youtube.com/watch?v=FolnknphLLE

I'm sure we've all seen the Avatar series, right? Now we get to have a little look into the original storyboard used to make the episode Bato of the Water Tribe: Part 2. It is extremely similar to the end result, and I believe that really shows the importance of storyboards themselves. They are just as important as the finished product itself. They are like the blueprints or something like that! Anyways, it was nice to take a peep into the blueprints of an episode that was fairly memorable (The one where we really get to see how jealous Aang can get when someone else becomes the center of attention and you become the third wheel) and it is very relateable!

Saturday, November 23, 2013

Frozen in the Making

  • Frozen is based off of an old Scandinavian tale. Well that's a little tidbit of information I didn't know. I'd certainly be interested in hearing about the whole legend.
  •  Elsa is the antagonist? I thought that Anna was seeking her out just to be reunited with her sister. I thought it was a movie about the importance of family. But I was wrong. It's just another blob about a couple dealing with forces who don't want them to be together. Why Disney, why?
  • Frozen is based of of real places and real weather patterns from those real places. I guess that makes a lot of sense considering it is a different take on the folk lore (I'm calling it folk lore for now. Deal with it) of a specific area. Can't make a Scandinavian tale set in the Bahamas or something crazy like that!

Frozen feels extremely generic... It's about a "cold hearted villain" who separates two "lovers" from one another. Sounds like Tangled, Pocahontas, The Hunchback if Notre Dame, etc,.

I am curious to see if the environments are really as spectacular as the article makes them out to be. Also, I have heard of the ice hotel before and I have always wondered what it was like inside. Seeing the ice palace is a lot like seeing the ice hotel only it isn't real and it isn't a hotel (duh).

What is the Scandinavian tale that Frozen is based off of? Is it really as bland as the movie is making it out to be? (Of course, this is my personal opinion and others are entitled to personal opinions of their own.)

Creature Chaos

  • Creatures are the big thing nowadays and there's no denying it. Rather on two legs, four, or many more, it is a necessity to draw connections to real movement patterns of real creatures. Even for humanoids, it is beneficial to look into the movement of animals (Ogres to Gorillas for example).
  • Diversify your reel. Don't focus on one thing. Show that you have a wide array of talents by combining anthropomorphic beasts with human-like interaction (show them what for it means to be talented animator)
  • Contact is impressive. Rather than simply punching and kicking, show some tackles and body slams. Something with a lot of contact over a decent span of time. Carefully place some dialogue in there and you've got yourself a pretty decent piece for your reel.
I've gotta say, I enjoyed reading this article. Probably because I can somewhat relate to it, although I'm working on 2D animating and not 3D (yet). I guess I can relate (or at least imagine) to the human-animal hybrid aspect. I mean, my character has a big fluffy tail and fuzzy ears (Well, that's not really what the article was about, but this is how I draw my connection). I also like the idea of talking animals and junk I guess

Very useful reference videos

Creatures are the way of the fuuuuuture~

I don't know if this counts as a question, but other than timing, what is the difference between the two ogres in the .gif image? To me it only looks like the one is touching the ground faster.

Saturday, November 16, 2013

My Week: Read It

Perhaps not one of my best titles, but eh

  • Learned
 What have I learned this week? I've learned a bit. Nothing but review in Pre-Calculus, Vectors in Physics (which I am extremely bad at), nothing in English, and nothing in US History. Most of what I have learned has been in Animation. I've learned walk cycles, and junk. I don't know.
  • Want to learn
 I can't really think of anything other than how to correctly do vectors in Physics and how to better do walk cycles (since I am not confident in mine).
  • Frustrated me
 More like stressed me out. I always get stressed out over a large project like the 2D short. Mine is fairly simple, since it is a very short fight, it shouldn't be to terribly long, right? Well it feels like it will take forever to do (even though this time I left room for tweening) and I'm worried about deadlines (which I ultimately know I will meet hopefully)
  • Made you happy
 I was really thankful that I got the perfect attendance award and the award for the highest average. I was honestly surprised because I there are so many good animators in the class. I didn't think anything of my average when I first saw it. I guess I have taken so many college classes that they don't feel very special. Still, I am thankful and I would like to acknowledge all of those who deserved the award more than I did.

Everyone :D
  • Link of interest
 http://www.youtube.com/watch?v=34cOYIGQnhk&list=PLkacLqVMWvwJswX4FQZNgXhJDRtP6Z_Yf&index=2

 I have to say, I was squealing so much when I read this on Reddit. This is my number 1 favorite game and Gearbox is famous for it's video game shorts. That and that Gearbox is awesome enough to cooperate with a college to make a series of animated shorts (3), created by the students. It gives them the opportunity to experience the real job of a video game creator.
Now, about the video itself, it has an intro from one of the storyboard finalists, and then her animated short. The short itself was just amazing. She fully grasped the personality of Claptrap and his shenanigans. Maya is allowed to be so out of character because the whole scenario is based of a fictional work out of Clappy's imagination. Very entertaining and enjoyable for a Borderlands fan!

Recreating a Classic

"When a forger is trying to make a document look older than it actually is, they'll sometimes use tea or tobacco to stain the paper that this item is printed on. And when a furniture maker is trying to make a table or a dresser look like an authentic antique, they'll sometimes beat on that item with a length of chain in order to weather the wood" When an animator wants to make an cartoon look older than it is, they will sabotage the production by purposely adding mistakes that occurred during the real vintage cartoons.

  • Disney used to be short on money?! I thought Disney was an instant success from the time it began and that it was swimming in more money than it knew what to do with. Well, that's what I get for assuming.
  • Disney cartoons were in really bad shape when they aired. So many mistakes that added to the finesse of the cartoon (where one might assume that it would actually take away from the appeal). Why were they so damaged?
  • California used to have a bad electrical current? That's odd considering that California is such a busy and wealthy place. I thought that they would have been the first to have the best working technology.
  • Since bullet number 1 doesn't feel very adequate, I am adding a fourth. To go the extra mile, they are snagging the sound files from older cartoons and placing them in the new short. Also, I forget that sound effects are naturally made and not all computer generated.
Eh, it's just my opinion
  •  Personally, I've never liked the old animated mickey cartoons. Not sure why. Probably goes along with my previous journal where I stated that "just because it is old doesn't make it any better".
  • Very creative and resourceful. I hope it turns out exactly as planned.
Who came up with the idea of remaking a Mickey cartoon? Also, why? Purely for curiosity's sake, of course.

Some Pointers From Your Friendly Neighborhood VFX Man

How very kind of sir Ben Fischler to post these tips for potential SFX job seekers

Cool Beans!
  • To get a job in visual effects, you have to really really want it. Unlike some jobs where you just do it to get some cash, visual effects is a very labor intensive field that requires much dedication and a lot of passion. That passion will really resonate with the work that you do and make you even more appealing to bigger and better positions, but with time and with practice of course.
  •  VFX is one of the only professions where you build on what you are already strong in and weave in the bits that you are slightly less skilled in. More often than not, it is the other way around. Building on what you are weak in and incorporating what you are already strong in. This doesn't mean that you shouldn't try to improve what you are weak in, but it doesn't have a huge impact if you start out a little short in a certain field (as long as you have an idea of what you are doing and you're not going in completely blind).
  • One of the best ways to "get your foot in the door" is by being a runner or a general errands person. Slightly surprising because it is a position with no actual animating in the field and it would seem slightly difficult to rise from the shadows of the messenger, but it makes sense, especially if you do a good job and make friends. If people already in the field know of your existence and if you have a good reel, they would be able to help you get a better position as an actual VFX artist (or something related to it).
 That was pretty cool in my opinion
  • I really enjoyed that this article gave a list of different entry level positions and the best ways to "get your foot in the door". It also gives a brief overview of what the tasks for that position would be and allows for further research by any interested individuals who are curious about said field.
  • Also, it was pretty cool that the article prepared the reader for the cold hard truth that no matter how good you are, your first gig won't be with the big leagues. It seems pretty obvious, but some people set their sights to high for their first career and end up getting crushed by the weight of reality. It's sad, but true. At least the article gives a little comfort in saying "hey, it won't happen right away. You have to work long and hard to make it to the top. Don't give up!"
Any tips for an artist who doesn't want to get into visual effects? There are fields other than 3D and VFX. What can I expect?
. .Ben Fischler
Ben Fischler

Saturday, November 2, 2013

Weekly Comments Blawg Yay-yah

Heyoh! Another weekly comments blog!!

Well, this week has certainly been something. And I've done quite a bit! There were tests to be taken, new material to be learned. Everything of that nature!

  • +5 to learning
I've done quite a bit in PreCalculus when it comes to Matrices. We've learned to use them to solve systems of equations and we've learned two different ways to use matrices to solve systems of equations! Inverse method and Cramer's law... fun.... and by fun I mean NOT FUN and by LOUD I mean TASTY!! (referencing YouTube's Brawndo commercials)
In Physics we've just been doing motion graphs. Nothing to terribly special here...
In English we've... well... been reading and learning about Rhetoric and how to argue with other people :D Always useful in any field!!
Social studies is just social studies... We do the same material for weeks on end (Bill of Rights and the founding fathers...). I have been working alone quite a bit and I find that I work much more efficiently this way. Got my work done a day or so ahead of schedule.
Also I will be learning how to play D&D (because I didn't end up playing last week)

  • I would like to learn
I would really like to learn how to do a walk cycle (which we will be doing soon enough) because they will be super useful (I like drawing people and I want to expand upon this ability).
D&D
How to use the bone tool. I think it would be useful for this project if I can get it to work. I will try messing with it a little before our 2D Short and see if I can get it to work
How to relax. I get pretty stressed out every once and a while and I need to (teach myself) that often I worry for nothing. I almost always meet deadlines and I always do my tasks to the best of my ability. Relaxing would be nice for a change.
Also, I want to learn how to sew. I want to sew a cosplay for ToraCon 2014/15 and I really need to get on it (but I live with my father and my mother won't let me take my sewing machine to his house. I am never over at her house... Yeah...)

  • Frustrating!!
How stressed out I get haha
The fluctuating temperatures. I would really prefer if the weather would remain fairly regular so I know rather to wear my hoodie and a scarf or a winter jacket and my scarf.
Other people can be frustrating, but slightly less so this week. No one has really given me a hassle this week. Key work: this week.

  • Happiness
I liked that the lady from Villa Maria College came in and talked to us. She was very nice and was very patient with me when I asked three questions in a row. I like having an idea of where I might belong some day :)
My boyfriend Chris (I'm just going to call him by his name from now on. He's from my High school) was sweet enough to order me a dice set for D&D. He got a fancy black and red set with a bunch of cool looking designs and I got a plain royal blue set. He insisted it was a gift but I paid him back anyways. That's just how I am I guess.
Thanksgiving is around the corner. I like being with the family (sometimes) and I enjoy the food. I always end up getting sick just before Thanksgiving and only ever eat like half a plate of food though. Darn colds know just when to get me. Stupid Rhinovirus!!!
Christmas isn't to far away either and this year I want to get good presents for my friends and family. I feel like I always give bad gifts...

  • Link O' Interest
https://www.youtube.com/watch?v=Gh-BEKM-jRc#t=474

 These guys are great. I frequently watch these guy's work and I love their style.
Crossovers. Seldom do they work. This time, it did. I loved just sitting there and thinking to myself "this is Peach, this is Link, this is..." yada yada yada.
I love how they integrated elements from each game into this video. The rupees, the coins, the darknuts as storm troopers, everything. Makes me wish I had played more video games as a kid.
I would seriously recommend checking out the rest of their videos :D You won't regret it!

Natural Light, It Burns

In My Opinion...
  • Personally, natural lighting seems like more of a hassle than what it's worth, but I suppose that if the ambiance calls for the more naturalistic look, then the use of natural light would be the best idea.
  • I thought it was very kind to add suggestions for more cost effective budgets (like the Rokinon Cine lenses). I don't think that is included in enough advise articles.

Cool Story Bro
  • First off, I didn't even know that natural lighting was an option. I always believed that to have a good movie you had to have it as bright as possible without ruining the shot. When in reality, the exact opposite is true. Sometimes it is better to have less light. Magic Hour (hour just before sunset and after sunrise) and Blue Hour (hour just after sunset and before sunrise) would have the least amount of light with the most amount of brightness/darkness (depending on the time of day the shot is supposed to take place at). So it's like Charmin Ultra: Less is More
  • Cameras can be very sensitive to lighting and apparently there are different cameras for different types of light. Ugh, it's all just so complicated. And not only that, there are different lenses to put on the different cameras! So there is a practically endless combination of cameras and lenses for every single possible scenario! Ugh, no thanks. I'll stick to animating.
  • There is much more work involved with natural lighting. Natural lighting, to me, feels like a house of cards. One false move and the rest will come tumbling to the ground. And it seems like anything that can go wrong probably will (nobody's perfect). There is the problems with the actors forgetting their lines and not having the right equipment for the shot and the sun being in the actor's eyes and all that jazz. Hell, there are even tighter time constraints. If you can only shoot for about two or three hours a day, doesn't that rack up a lot slower than shooting for like eight hours (probably an outrageous assumption haha)?
 All in all, if you don't have to use natural light, you probably shouldn't (unless you're feeling ambitious, which is understandable. Risks may yield high success. I'm not much of a film-maker myself, so maybe I just don't understand yet).

I would like to know
  • How many movies have tried this technique and made a successful production? How about how many have tried and failed? Other than a more natural feel, what else can natural lighting give to a film? Also, is it worth it in the long run?

Thursday, October 31, 2013

Crazy Proto-GIFs

First off: woah...  Joseph Plateau must have been on LSD (as mentioned in the article). Also I am changing up the order of this blog. Seeing if I like it better. Today, the order is comment, learned, then question. Bear with me ;D

To be honest, I really disliked all of the GIFs that were included in the article. They were visually displeasing and very surreal (which I really don't like). I am also not very interested in the magic lanterns and phenakistoscopes and all that. I realize that they are pieces of animation history, but still, my opinion remains the same. Just because they are classics doesn't make them special to me.

Turn out that there are a bunch of pre-animation devices that we didn't learn about in class (or at least, I don't think we did... Hm...). Some of them include phenakistoscopes and praxinoscopes (which is sorta like a mixture between a slide show and an old movie). Also, I didn't know that Photoshop was capable of producing GIFs. Well, I can't think of another program off of my head, but Photoshop? Hm, guess I should invest some time into learning more about the Adobe products.
Although I do not regard the classics as anything special, I have to give credit where credit is due. It is amazing how modern animation started out as a visual experiment! I guess I owe sir Joseph Plateau a hardy "thank you" for accidentally starting something that eventually became a big part of my modern life.

Questions hm? Well, I am curious as to just how time consuming these various pre-animations took. I am also curious about how it was that the illustrations could be so easily and successfully reproduced from "frame" to "frame" (for lack of a better term).

Sunday, October 27, 2013

Christina N on the Topic of Weeks and Comments

Learned? I learn stuff in school all the time. Marices in math, Motion Graphs in Physics, Arguing in English, boring stuff in Social Studies, and Rotoscoping in BOCES. Nothing to terribly interesting I guess. Going to learn how to play Dungeons and Dragons at 4:00 today though, so I guess that's pretty cool.

I cannot wait until we start working on our 2D shorts. I really want to know how to do that. I am hoping to do something really awesome that I will be proud of! I also want to improve my drawing skills. I am trying some new, little things, but I wish I had the confidence to go further.

I guess I disliked the repetition of the Rotoscope. Drawing myself over and over again was a little tedious, but I will survive. Also I am a little frustrated that all of my weapons in Borderlands 2 (my current favorite video game) are really bad. I just started playing the third playthrough (Ultimate Vault Hunter Mode) and I got killed by the first opponent I faced. I really have to upgrade: and fast. Also, my regents Social Studies class frustrates me. I am an honor student and I should be in AP US History instead of regents but I didn't have enough time in my schedule with BOCES. I know a few people in that class and that helps, but I really dislike a few of my classmates who cheat and chastise me for not letting them mooch off of my hard work and preparation. Ugh, some people just need a high five: in the face: with a chair...

Made me happy? Lots of things make me happy! My friends, who have been making me laugh my butt off, make me happy. Playing video games (when I should probably be doing homework...) make me happy. Sometimes I even like writing these blogs because I can be as creative and silly as I want. My boyfriend makes me happy and supports me when I feel like I'm about to crack under the pressure. Hell, even my stuffed animals make me happy (yes, I am a 16 year old young woman who still likes stuffed animals. Deal with it).

Link O' Interest
http://www.youtube.com/watch?v=IvzD3FFYvJ4

My boyfriend just showed me this video literally 10 minutes before I got this far in my blog. He was trolling Facebook and he insisted I look at it. For that, I am very thankful.
As for the video itself, I thought it was absolutely beautiful. It is surreal with all the stretchy arms and stuff like that, but it is beautiful work and I admire the work and determination that must have gone into this masterpiece.

So, to briefly describe my week:

Face McShooty needs a face shots
(Borderlands 2)

Saturday, October 26, 2013

Cloudy With a Chance of Physics

That was neat
  •  Wow. Physics is tough even in the movie business.
  • This is odd, but I never thought that a computer wouldn't be able to handle certain effects. Guess technology isn't perfect after all. Heh heh
  • Coconut milk: Apparently has a different viscosity than water. Even though coconut milk is pretty much nothing more than water. Hm...
This is what I think
  • Physics: The root of all evil of the world. Man! Gravity is always getting me down!
  • I would like a Tacodile supreme with extra sour cream and re-fried beans please.
 How do they do
  • How long does it take to learn and apply computer generated effects? It looks like a very long, tedious, and painful process.

CG-Eye Candy

What I learned
  • Movie effects are getting better and better. With the addition of CGI the films look almost as though they are all real.
  • With a little creativity and some silicone, there is nothing you can't do. Especially when you need to simulate the appearance of gravity.
  • 3D printing has revolutionized movie effects. It helps to preserve the look of a sculpted model while adding some CGI touches to it such as size and perhaps texture
What do I think?
  • It is pretty impressive what feats modern CGI has reached in the field of entertainment In the future, CGI may even replace the actors themselves.
  • It is very ironic that technology can make zombies in more ways than one. Haha.
 Curious
  • How far will CGI go? How far can it go? How far will be to far?

Sunday, October 20, 2013

Yet Another Chaotic Week

Today has been an interesting week. Can't really say it was a good week or a bad week. Its been fairly neutral.

I've learned a lot of useful and interesting skills in my Math and Physics classes. In Pre Calculus we've learned Matrices and in Physics I have learned (and am trying very hard to perfect) the science of free falling. It has proven to be a very difficult task however and I just can't seem to get a grip on it. Hope I learn it in time for the test.

As for things I would like to learn, I don't really know if I can put anything specific down other than mastering the science of free falling. I guess some general stuff would be as follows: improving uppon my drawing skills, writing skills, and comedy skills (because I dislike how unfunny I think I am).
Also, can we post videos of the week that aren't necessarily animation related?

What frustrated me? Well other than family stuff (which I'd rather not discuss) I think it would be rotoscoping. It isn't that I dislike it, but that it is time consuming. Worth all the time going into it, but tedious none the less. I have been aiming for about 15 frames/day so I will have a little bit of extra time at the end for little extra touches. Wish me luck everyone as I wish you all the same.

I always find that a good lunch can usually cheer me up. Recently I have been packing peanut butter and Nutella sandwiches to help brighten my day. That and a few garlic butter crackers. I've also find that the love and encouragement of my loving boyfriend has gotten me through the roughest and most stressful days of the week, so for that I am thankful. I would also like to thank my dear friends Emily Lawton, Regina Hoy, Joel Congi, Brian K (with whom I have been trading Pokemon cards), and any others I may have forgotten to mention. You guys all rock.

Cooliest Link Of The Week *drum roll*

http://www.youtube.com/watch?v=A6SrL26RIy4&list=PLkacLqVMWvwJswX4FQZNgXhJDRtP6Z_Yf&index=4

This is an awesome count-down sort of video. It's 10 interesting cartoon facts. It mentions the value and number of Snow White cells. Very interesting. I don't quite understand why he is always drinking during his videos though. That personally kind of irritates me, but I can't really argue. He makes an interesting video and that's all I care about.

Saturday, October 19, 2013

Brains and All That Jazz

 Ugh, I had to crawl out from under my rock for this? *sigh* If I must

Braaains...
  • Zombies are the embodiment of our innermost fears. Not a fear of being harmed in any physical way, but the fear of loosing ourselves. It's a control issue. In my futile attempt to completely ignore the craze and wait until it all blew over, I never stopped to ask any questions. That was mistake number one.
  • Zombies are not evil-doers, but pitiful victims of a harsh fate. How sad. Oh well, their suffering will end in a matter of time (once the zombie craze blows over. In the mean time I am going to crawl back under my rock.)
  • Zombies can be used as a metaphor for the effects of technology. This came as a bit of a shock for me. I suppose I was to busy at over-analyzing Portal to see that more than just GLaDOs represented technology gone to far. But it all makes sense. Technology has become like a ball and chain on the ankles of society, slowing us all down, but on the other hand it brings us all together (which isn't always a good thing) and gives us another leisure to use and abuse.
Flesh...
  •  I don't like zombies and I never will. Not only are they just ludicrous excuse for a monster, scientifically they are impossible and I don't understand why everyone loves and fears them (leave it to me to be the buzz kill using science as an excuse). As the human body decays and rigor mortis sets in, the corpse would become structurally unstable and stiff, literally falling apart at the seams. How does one expect a creature to hold itself together and move its stiff and swollen limbs?
  • Although I dislike the being itself, the metaphor is very cleaver. Human beings becoming sluggish and slow, only waddling about through a world that has turned its back on them. What a beautiful example of humanity as we know it!
 Eeeeehhhhh....
  •  When will this fad end? And more importantly, what's next? What apocalypse should we prepare for next? How much makeup will we have to pile on to emulate these supernatural beings for Halloween parties and flash mobs? How were your weeks? Why am I asking so many questions? You mad bro?

Thursday, October 17, 2013

Animated Girls Ask, "Do I Look Pretty"

Well that was interesting
  • Girls are more "difficult" to animate because of their wide array of (needless and overly sappy) emotions. It is really ridiculous how many mood swings these ladies have in one show. Does any one female actually go through all those emotions at one time? Well personally I say "no" because I think of myself as a fairly calm person, but even the drama queens don't fluctuate on a dime like that. Maybe if the media didn't perpetuate these stereotypes then they wouldn't be so "prevalent" in the first place. 
  • Also, do these girls really need to look pretty when they are having their mood swings? Are salty tears of sorrow pleasant to look at in real life? No. Are bitter feelings of rage in the pits of one's stomach really an elegant sight to see? No. Then why are they in movies for children? They need to learn more than any of us that emotions aren't always pretty but they are real and they have to be dealt with responsibly and realistically. 
  • All the animated princesses look exactly alike! That's a bit of a "oh, duh" for me, but still it was a realization upon reading this article. Merida, one of the princesses I was actually happy to see be the main protagonist in Brave, wasn't supposed to fit perfectly in the mold of the Disney princesses. She was actually supposed to be a bit more realistic with her unique mouth and facial expressions. But wait! An animated girl being realistic?! Oh no no. Not on Disney's watch.
  • Girls have it rougher in the animation business? Well that sucks :/
  • Note my extreme satire
 You wanna know what I think?
  • I had mixed views on the article. It is good to bring these issues to light so they can be dealt with but also I dislike being reminded just how strong of a hold the patriarchy has on the modern world. Now don't get me wrong, I'm not a radical feminist. I think of myself as more of an equalist. Imagine a perfect world where men and women are not seen as male or female but as human beings. Where we are no longer force fed gender stereotypes and sexism. Unfortunately I don't think that is a very realistic idea at all, but I like to dream.
  • Faith in humanity dwindles every day. To those reading this article, I ask that you think no less of me for my heavily biased opinions on the matter.
Why? Just why?
  • Why does Disney do this? Is it an intentional punch in the gut of modern women or is it only to get views? I mean, who wants to see an imperfect person? We get those every day in our lives already.
"To err is human"

Friday, October 4, 2013

This Week Was a Fun Week

 It has certainly been a long week. Not really in a bad way though. It has just been long. I've done so much in one week that's it's amazing! I am learning so fast and I am putting my skills to the test as I work on my frame-by-frame animated logo (>w<). I really like frame-by-frame animation! It's not nearly as difficult as I thought it would be (not that it is easy, but my mind wildly blew it out of proportion haha). I've learned how to tween and animate and just *squee*. It's amazing how much we have all learned since last week!

I've learned Flash and Flash and Flash and... wait... I just said that three times... well it's still true xD I learned how to tween and the basics on how to use the "bane" tool (though I really need to work with that...)

The Bone Tool is really irritating. I wanted to use it for my fox (his name is Lennie by the way) but then I realized that you can't make more than one joint on one piece of body. I suppose I could have bypassed this issue by splitting up the body into two separate pieces, but I didn't feel like separating them, so I simply tried my hand at frame-by-frame animation! I have confidence in my ability (mostly) and I believe I can handle this task! CONFIDENCE!!

What do I want to learn? Hm... I guess I would like to learn little shortcuts that animators use to help expedite the animation process (and I don't mean tweens. Tweens can't be the only way to speed up the animation process, can they? Hm...)
  •  Giga Horn Go!!
Warning: Mild swearing! Watch at your own risk! 

https://www.youtube.com/watch?v=2pEgjk7ZLYw

All I have to say is... wow... *wipes a tear from my eye* This is just beautiful. And it's just so action-y! I love the emotions!!

Tee hee, Rainbow has a male voice xD

I watched part of this animation a while ago and just recently found the complete video. I am really impressed with how it turned out! Tee hee, d'em Japanese voices (ewe)

Well, that's all I really have to say for now :D Thanks for reading!!

American Animated Films Are Still Just a Genre

 This article was a little more difficult to critique because it is really about something we already know. I think a lot of us already realized that most American animated films are for younger children. Despite this, I will try my best at making an acceptable blog article for this week.

Hm :/
  •  I still see all American animated movies as the same, but apparently that's not the case. They can be separated into different "classes" or whatever. "The only similarity between them is that they weren't produced via Life-Action". Bah humbug.
  • While reading this article I had to stop and think for a moment. I noticed a particular statement, "...PG at worst". That seemed like an odd statement. Actually, I didn't even know the difference between G and PG. So I went to this cool place http://www.mpaa.org/ratings/what-each-rating-means and found my answer. There is practically no difference after all!
  • Usually adult animated films die at the box office :/ Well then. Someone should probably do something about it because I doubt that it was the fact that they were meant for adults, but that their story lines were poop :P

Judgment time (Muah ha ha ha ha)
  • I have always been a fan of the animated genre. Doesn't matter to me if the movie is meant for children (though I am practically a child anyway). I can't really give any one reason. I suppose I just love how it looks and the storylines behind them (which might explain why I also enjoy My Little Pony: Friendship Is Magic). Never to old to relearn the basics I guess!
  • How could you not like Meet The Robinsons, Hayao Miyazaki?! That was some quality entertainment! Well I loved that movie. Hmph!
  • Ooo, we've got a few badasses over here. Apparently some animated movies are PG!! Tsk Tsk Tsk
If you don't mind me asking
  •  How are the animated films really different?  Truthfully, all I learned from this article is that some people don't like to mix their peas and their mashed potatoes despite the fact that they are all going to the same place in the end. :P

Snausage Party!

 (Yes, the extra "N" was intended in the title ;D)

Well well well, this was certainly a surprise...

 I never, in my lifetime,thought that there would ever be an American animated film made for adults. I mean, Japan has it's awesome anime, but I think this is more along the lines of 3D animation.Still, I am utterly awestruck! They have my attention, no doubt, but I am a little to young to visit such a film without the accompaniment of an "adult" (just because you are over 18 doesn't make you any more of an adult. But that's just my opinion). Besides, the storyline doesn't sound very engaging at this point, but again, that's just my opinion. I'm not much of an R-rated kind of girl (haha).

As thought the fact that there could be an R-rated wasn't shocking enough, the fact that they are being co-directed by two men with their roots in children's entertainment made me ask a few specific questions, and they are as follows: "This is such a big leap from age groups. How on Earth will they manage?" and "how will this decision effect the shows that they have already worked on?"

Personally, I think the plot for the movie is a little... well... less than impressive... It sounds like any other generic child's movie with maybe a little extra zest to it (if zest can even really be used to describe it). I suppose I can imagine how a tiny bit of gore could be tossed in for good measure, but other than that and foul language, how can a movie with such an innocent plot line be R-rated? This is definitely something I will have to see to believe (well, I'm sure I'll read the reviews shortly after it is released to theaters).

Part of me really wants his movie to succeed. It could pave the way for future (hopefully better) features with engaging stories that could even rival that of anime (I hope so at least). The other part(s) of me really don't care. It sounds like another bad movie (not relative to rating). It's not like this will completely extinguish the hope for an adult movie, but it might discourage to an extent. Who knows though? Discouragement often ignites a spark that can lead to a massive fire (mostly because of the tenacity and rebelliousness of the human race).

But hey, that's just my opinion :P What do you all think? I am attempting to engage my (probably nonexistent) readers. Engaging fail haha

Thursday, October 3, 2013

It's About Point of View

So, apparently...
  • Point of view can make a world of difference:  People are still sympathizing with Walt? I would probably have to watch the show before I can make any judgment like this though. But yeah, the points of view being displayed really convey his madness and allows (not makes) the viewer to really see what he sees and even feels! How very effective. GG BB. GG.
  • The face is the new gateway to the soul: The actor's facial expressions really give the viewer a good sense of what he is feeling on the inside. Pretty self explanatory I suppose.
  • Others feel bad so you should feel bad: Emotions are a powerful thing and apparently it is hardwired into the human brain to empathize with others. Personally I thought that empathy was an acquired skill those who are not very good with sympathizing.
You wanna know what I think?!
  •  I think this is some pretty powerful stuff (and no, I don't mean the meth he makes). Emotions are a powerful force that can easily be plaid with by a few point of view changes and infresounds.
  • Look at his face. Now look at me. Now back at him. You just saw what I saw. Congratulations! Do you know how I feel now? No? I don't either! Haha
You know I gotta ask
  •  What else is keeping viewers glued to their screens? Surely there must be other methods being used?
~Suri Kitsuna

Friday, September 27, 2013

Heyoh, Another Weekly Comments Blog

Another successful week! You will all be happy to know (well, probably happier to not hear me complain much longer) that I have been sleeping better. Waking up an hour early though because my dad sets loud alarms (That he doesn't wake up to) and is not discreet about walking down the stairs in the morning. Still, it's a lot better than before. :D
  • Knowledge skill +3.5
Adobe Illustrator and Flash skill +2
Now that I've had some practice with them I have learned to really enjoy them! Thank you Ms. Licata.
Time management skill +1
I have been doing pretty well when it comes to time management. I either get it done on time or sooner. I feel kind of proud of this.
Sleep skill +.5
Because I had to reiterate the fact. Haha

  • I wanna learn (hey, I can't think of a witty line every time)
I never actually realized how little we have done in Physics class. A lot of our days have just been free days. Why aren't we doing labs or physics stuff?
  • This irked me
Eh, family stuff. Not getting into it. Sorry.
  • I was really happy about all this
I always love using my own tablet in school :D
I am making some great progress with my school work (except physics. I'll admit that I have gotten a little lazy with that).
  • Awesomesauce Link O the Week!
http://www.youtube.com/watch?v=OJ99hJmuPuo

  • This is what I have to say about this
After watching the video on this awesome blog ( http://imparedimpala.blogspot.com/ ) posted by the lovely Ms. Emily Lawton, I wanted to follow suit with a Portal video of my own!
I love the animation and I especially love how the drawings work so well with the dialogue! Great game, great animatic!
  • That's all I have to say about that

Jim Henson and Walt Disney: Alike and So Very DIfferent

I will never stop learning!
  •  I learned the name of the creator of the Muppits, but I don't think that counts towards this blog haha.
  • The two were alike in SO MANY WAYS! It's unbelievable that two men could be that alike. Maybe that's why the ended up as successful movie makers. :D
  • Neither of them wanted to be put in a box. That box being a "child's cartoonist". What they saw themselves as was "filmmakers"
You wanna know what I think?
  • I have never seen the Muppits. Haha (but I don't think this counts as an opinion)
  • It is remarkable just how similar they are to one another.
  • They both ran highly successful film series. Their creativity and passion touched the whole world.
You know I gotta ask
  • How does one come up with such ideas? Surely these ideas must have come from somewhere.

Tuesday, September 24, 2013

Dreamworks: Helping you with storyboarding since 9/21/2013

Learning every week (because we get our articles weekly, not daily)
  • Grids: They help. Use them
  • Depth perception: Don't make your characters claustrophobic. Give them plenty of space to roam free. "Roam free my pets! Your god commands it!"
  • Label your characters. You will thank yourself later: If your storyboard is going anywhere, label your characters so you know who is closest and who is farthest and who is in between. Enough said
Judging time
  • I think these are all very useful techniques (TECHNIQUE! TECHNIQUE!!)and I will certainly try using them next time. :D
  • Drawing multiple characters just might be easier now. Thank you Dreamworks!!
  • Le gasp! I have more than two opinions!
  • Grids are useful, but they are messy (or at least they are in my opinion). Grids will be something I will have to get used to. One of the many things of course.
You know I gotta ask
  • How long do storyboards have to be to clearly convey the message or plot?
I apologize for the brevity of this blog. Everything was pretty much self explanatory in my opinion. Very practical. :D

Saturday, September 21, 2013

Chipotle Scarecrow Makes Enemies To Win Customers

+3 to knowledge skill
  • Mind games: It's about an emotional response. When you get an emotional response, you get more attention. When you get more attention, more people know of your products. More people who know of your products, the more people will buy them. It's advertising math (that's a thing now haha) and it is very simple math.
  • There isn't a need to oversell the brand: Let's be honest. I'm sure none of us actually knew of Chipotle before this article response. And now that we have read the article and watched the video, how many of you will never forget the brand? And how many times did you see the brand name throughout the video? Once. I find it hard to believe that such a small amount of time has burned the brand onto our brains. What sorcery is this? The sorcery of emotional mind games.
  • The difference between narrative and advertising: I hardly recognized the difference to be honest. They all look like ads to me. But apparently narratives are supposed to be conversation starters (I assume the message is to be discussed). "Hey, how about that Chipotle?"

Putting in my 2 cents
  • I personally thought that the video was a little excessive, but this blog should probably focus on the article rather than the video. The article raised some good points. You're not always going to make friends by showing everyone what they want to see. Sometimes you have to show people what they don't want to see and flush out the haters. Hater's gonna hate.
  • Didn't PETA already beat them to the controversial ads (rhetorical question)?
You know I gotta ask
  •  Will this love-hate method work forever? Will the controversy ever come back to bite them in the butt or is this a fool-proof plan? If so then it is one hell of a method and should be used with extreme caution.

Another Week Has Come and Gone

Can you believe it? The days are going by so fast! Next thing you know, we'll all be graduating from Animation with a smile on our face and a career on our minds. :D

  • Knowledge skill +3
Adobe Illustrator skill +1 (because we learn something new about it every day)
Time Management skill +.5
Pre-Calculus skill +1
English Vocabulary Skill +.5
  • Curiosity that has arisen
Still trying to fully figure out Adobe Illustrator (might start calling it Ai). Haven't quite gotten the hang of it yet (getting there :D). I'll probably get it more as I go along. I already know enough to get me through my projects and that's what's important.
Pre-Calculus is starting to throw me off some. A few of the questions bamboozle me, but again, I'll probably learn as I go along.

  • This really grinds my gears
Ai bugs me. Probably because I'm not used to it, but it still irks me. I wish that there was another way to fill in the strokes. In every other program I have used, all of the lines automatically connected when they crossed. Not in Ai. It might have something to do with the fact that they are vectors. Eh, I'll suck it up. :P
Still having a hard time sleeping. I either don't fall asleep for a while or wake up at an ungodly hour and don't fall back asleep. Hopefully this doesn't last long. I function just fine. I'm not sleep deprived, but a good night's rest would be nice for a change. I'm tired.
Time: Why is there not enough of you? Two and a half hours is hardly enough time for Animation. Time flies when you're having fun :D

  • This made me go "Squee!"
I finally got my drawing into Ai and am currently working on it. This felt like a big accomplishment. I am also getting better with the curved lined! :D
So many friends!
Reading up on some video game tricks used by Gearbox on Borderlands 2. That was especially cool. ^^
More blooogs. :D I didn't think I would like blogging, but I do. It's a new way to express myself. >w<

  • Awesomesauce Link O the Week!
http://www.youtube.com/watch?v=piH5_aP0fY8
  • My bellybuttons on the link
A really cool little animation :D It's about 7 minutes long. It's about two men who are out fox hunting and wind up in an epic battle (Earth versus Sky) for the hand of a beautiful women. The irony is that they are fighting amongst one another. The fox is a Kitsune from Japanese Folk Lore and it has the ability to change shape to trick people (if I am not mistaken). Needless to say, it made easy work of those two hunters. Haha.
Foxes are the cutest >w<

Wednesday, September 18, 2013

How Do Film-Makers Manipulate Our Emotions With Music?

Learning every day:
  •  It's all about chemistry: Music acts as a positive stimulant in your brain. Essentially it makes you feel like you just ate the best chocolate bar in the world or you just got laid, maybe both.
  • Film-Makers are using this funky thing called infrasound to make us scared. They're getting into our heads and making us be afraid of exactly what they want us to. And the worst part of it is that we don't even realize it is happening. The sound is so low that we can't actually hear it. It's probably the closest thing to mind control there is! D:
  • Sometimes the score can become the star. Apparently (what's a word you're going to hear a lot out of me) the music can be more powerful than the acting. I have never (another pairing of words that will be used frequently by me) heard of a situation such as this. Hm... Guess I'd better go watch some more movies! I'll go get the pop corn! :D

Bellybutton O'Clock:
  • Get out of my head!! Nah, I'm just kidding. We practically pay the theaters to do this to us, so might as well get our money's worth!
  • Horror scores are very easy to analyze. A few high pitched notes that simulate a screech or lower than audible bass notes that make us have change our diapers can be more easily picked out than a soothing melody of love. Probably because it is the easiest to explain. Still, I'd rather hear about romance scores.

You Know I Gotta Ask:
  • Who is the genius behind musical mind control? Where did it all begin? Why do movies even have music in the first place (not that I wouldn't prefer a dialogue only movie, but for curiosity's sake)?

Saturday, September 14, 2013

Recapping the Week

My Week (I'm sure you all want to hear about that)
  • Knowledge skill +2:
 Adobe Illustrator skill rose by 1
Flip Book skill +.5
Math skill +.5
  • Want to learn
 Animation stuff :D And drawing stuff. I would love to be able to be proud of my artwork and then turn my art into a living thing (well, it would look alive). I also need to learn to chill every now and again. To much stress isn't good for my health and it's keeping me up late at night
  • Irked me
 Adobe Illustrator... The paths are extremely similar to GIMP (from what I can tell at the moment) and I strongly dislike it. I think that this type of path tool will be very difficult to work with -_- With that being said, I'll suck it up and learn how to make it work
  • Made me happy
 Going to the mall on the weekend and getting my sister a button :D My boyfriend's family and I went to the Eastern Hills Mall and at said mall there is this one shop that I simply ADORE!! It's called Phase ID and I go there all the time. There's a lot of anime and steam punk gear and I am in Nerd Haven whenever I go there. I don't usually have any money though :( But my boyfriend was a real sweetie and loaned me $2 to buy my sister a My Little Pony pin :D

I also liked that we are starting to do some digital work in Animation :D Paper work is kind of boring (But the drawing of my character is fun :D)
  • Awesome Link O' The Week
 http://www.youtube.com/watch?v=_vhGGy3i6aA
  • My bellybutton on the topic
I LOVE My Little Pony: Friendship is Magic! I love love love it! The story line and the art and the music leave me coming back for more (Fluttershy is best pony)! I saw this about a year or so ago and I could never forget it. I learned so much from just this video! I have a feeling that it will come in handy later in the course, so even if you don't like MLP: FIM, I kindly ask that you watch the video anyways just for it's educational value and animation techniques (TECHNIQUE! TECHNIQUE! TECHNIQUE!!)

Sometimes, less (money) is more

The More You (Well, I) Know!
  • Woah! I had no idea that forced perspective could work like that! It must take some serious planning and attention to detail (and a pretty low budget) to have something as awe inspiring as that. Who would have guessed? Certainly not me!
  • Need a sandy scene? Go to California: Silly me always believed that when a shot of a scene was of an Iraqi desert, it was taken in the Iraqi desert. But I don't always think about that when I'm munching on my popcorn (which is more than half empty or less than half full). I seriously need to pay a bit more attention to detail! Especially if I'm going to be in Animation!
  • Money and a good film do not always go hand in hand: Again, not something I think about all the time. A good movie can spend a lot on special effects and still turn out like poop (poor sales) or money can be conserved (or simply not be there) and the results can rake in the dough. Of course, money does help, but imagination is the key ;D

Bellybutton Time (Because opinions are like bellybuttons):
  • Those effects are very believable! I can't believe that I was fooled into thinking that those scenes took place in CGI or in reality (no wait... I can. Silly me xD
  •  Some scale models are very convincing... I didn't know they came that realistic D:
You Know I Gotta Ask:
  • How does one come up with this sort of idea and make it all work? Do they make the actors progressively take a few steps back at a time or is there a mathematical formula to make this all work? If so would someone share it with me? That stuff is cool!

Wednesday, September 11, 2013

To Many Movies, Not Enough Cash

3 things learned ("Gonna learn today!")
  1. There are (to) many animation studios: I'm serious! I never actually paid attention to WHO made the movies I loved so much. I pretty much just ignored everything before the movie started and munched on my overly salty popcorn (When I really wasn't supposed to haha but it was so gooood!).
  2. The Animation genre is second in popularity to Action movies (but animation movies can sell more goodies): I never took into consideration other peoples' tastes in movies since I never really went to the movies that much, let alone with friends. I never even thought that there was a more superior genre than animation. Apparently there is. Action. Nothing quite like a fast paced action movie with an attractive actor playing the lead role. Not exactly my cup of tea, but hey, opinions are like belly buttons. We all have them.
  3. One bad movie can cause a lot of layoffs: Movie sales have a huge impact on the companies that makes them, but just how big of an impact isn't always known. Taken from the article: DreamWorks took an $87-million write-down on its holiday movie "Rise of the Guardians," which contributed to the first-ever layoffs at DreamWorks this year. Wow, that's pretty scary in a way. One movie caused such a huge write-down? Apparently!


Warning: Opinions Ahead
  1. I personally prefer a good animation myself. Some people go to movies to see Johnny Depp or Leonardo DiCaprio play that devilishly handsome or quirky heartthrob that always gets the girl or gets the gold (sometimes both). I'll just stick to that funny animated super villain with the larger than life nose (Gru from Despicable Me) and the unnecessarily large fists (Wreck it Ralph).
  2. Quite frankly, there are to many animated movies being cranked out. The main problem is not that they are being mass produced, but that they are becoming to bland and repetitive. The movies are sticking to the same old routine over and over. There's a good guy who maybe isn't that well known/popular, he has greatness or adventure thrust upon him, he must learn to face the challenges that await him with the help of a loyal crew, save the day or learn a valuable lesson about always being yourself or some other cheesy lesson we have heard all our lives (Only My Little Pony: Friendship is Magic can pull that off and get away with that).
  3. Turbo never looked like all that interesting of a movie anyways.
You know I've gotta ask:

Why are animation studios pumping out these animated films in rapid succession? Is there a race to see who can make the most films? I can understand that those studios need to make money too, but they aren't making any more money off of rushed and dried out films, are they? Hm...

Friday, September 6, 2013

Today

Today I started my first blog and made my first post. It's pretty intimidating, but it's something I think I can get used to with time. It will come in handy not only with not only with Digital Media class, but also my Physics class where I will have to post blogs as well. Hello new year, my name is Christina Marie Nubelo