- Tone down the reality whenever necessary. If headlights and highlights are ruining your shot but they would normally be there, tone them down.
- Referencing previous works is a great idea. Look and see how the lighting worked during those movies and maybe they will hold the answers you are looking for. Also, make your own references. Apply the scenarios to reality and observe how things would work, then translate them into the project (like how Carlos Baena recorded himself flopping onto the ground to see how the shoulders reacted to impacts like that. Extremely funny, by the way).
- LEGO bricks are highly complicated. You have to pay attention to the colors of the bricks, the reflectiveness, and even oxidation to make the bricks as convincing as they can possibly be. By emulating the conditions one might find a LEGO in (like a sandbox or a basement), one can make a convincing LEGO brick or character.
- Still don't like the LEGO movie ^^;
- Useful tips that some people might not even think about at first. I have to say, I appreciate tip articles like these because one never knows when or where these tips might come in handy.
- LEGO bricks are so much more complicated that I have ever imagined.
How much information could be translated from other, non LEGO sources? Even if the situations are the same, referencing a movie without LEGOs would almost feel unnecessary because it wouldn't show how the light reflects off of the brick. Unless referencing the other movies would explain light intensity and placement.
No comments:
Post a Comment